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Pragmata — Hugh and Diana on the lunar surface

Pragmata Cheatsheet

The Ultimate Weapons, Bosses & Achievements Database (2026)

Searchable database · 55 entries · Releases April 17, 2026

Grip Gun (Primary Unit)Weapon

Six-round capacity primary weapon. Ammo recharges slowly over time. Your only infinite durability weapon — you will always have it.

primary

Impact Blaster / Shockwave Gun (Attack Unit)Weapon

High-damage shotgun-style weapon. Staggers enemies and deals massive burst damage at close range. Breaks permanently when ammo runs out.

attack

Charge Piercer / Railgun (Attack Unit)Weapon

Slow fire rate but essential for piercing heavy mechanical armor. Charged shots deal devastating single-target damage at long range.

attack

Stasis Net (Tactical Unit)Weapon

Creates an area field that freezes enemies in place for several seconds. Very low direct damage but incredible crowd control.

tactical

Riot Blaster (Tactical Unit)Weapon

Rapid-fire suppression weapon that disrupts enemy targeting systems. Provides area denial in dense indoor spaces.

tactical

Decoy Generator (Defense Unit)Weapon

Deploys a holographic decoy that draws enemy fire, creating a window for Diana to complete hacks safely without being interrupted.

defense

Heavy Railgun (Heavy)Weapon

Extremely slow fire rate but the highest single-hit damage in the game. Penetrates thick mechanical plating on elite guards and boss armor.

heavy

Edith / Sector Guard ProtocolBoss

Phase 1 (30-60%): Crowd control phase — defend the primary power terminal while haywire bats and small drones attack.

Chapter 1

The SentinelBoss

Core mechanic: Hugh must draw the Sentinel's fire while Diana hacks 3 different terminals around the arena.

Chapter 2

The WeaverBoss

Core mechanic: The Weaver creates multiple identical clones. Only the real one takes damage.

Chapter 4

Edas Core (Final Boss)Boss

Multi-stage fight combining platforming, hacking, and precision shooting.

Chapter 5

Standard Walker BotEnemy

Basic armored robot that patrols and engages on sight. Most common enemy type in the lunar facility.

Standard

Heavy Armored StalkerEnemy

High-defense robot with thick plating. Standard gunfire barely scratches it.

Heavy

Aerial Drone / Flying UnitEnemy

Fast-moving air unit. Hard to hit with standard weapons. Can attack from above.

Aerial

Red Shield BotEnemy

Red energy barrier makes it completely immune to all hacking. Cannot be Decoded or Multihacked while shielded.

Shielded

Missile Launcher BotEnemy

Launches tracking missiles. The missiles home in on your position and are hard to dodge.

Ranged

Filament CrawlerEnemy

A twisted lunar filament creation resembling a large mechanical insect. Special enemy type created by Edas.

Biological-Mechanical

Stalker MechEnemy

High-threat bipedal mech with powerful attacks. One of the most dangerous non-boss enemies.

Heavy Elite

Anomaly-Class EnemyEnemy

Strange-looking enemies including wheel-form and giant baby-faced variants. Unusual attack patterns require specific tactics.

Special / Anomaly

Lunar ArrivalAchievement

Complete the prologue and reach the lunar surface.

easy

Shelter SpecialistAchievement

Fully upgrade all basic amenities in the Shelter.

medium

Diana's ProtectorAchievement

Complete a full combat encounter without Diana taking any damage.

medium

Old Earth RelicsAchievement

Find and scan 50 historical artifacts from Earth.

easy

Champion HunterAchievement

Unlock all in-game Records and combat milestones.

hard

Lunar MarathonAchievement

Travel a total of 50 kilometers on foot or via jump-jet.

easy

Unyielding GuardAchievement

Time a perfect parry against 50 heavy projectiles.

medium

Digital OverlordAchievement

Have Diana disable 5 enemies simultaneously using a single Multihack.

medium

Sky HighAchievement

Defeat 10 enemies while remaining airborne using jump-jets.

medium

Return to SenderAchievement

Redirect an enemy's own launched missile back at them.

easy

The GourmetAchievement

Try every type of synthesized food available in the Shelter kitchen.

hidden

Lunar PhotographerAchievement

Use Photo Mode to take a screenshot in 10 different biomes.

hidden

Zero-G GymnastAchievement

Perform 5 consecutive backflips without touching the ground in a low-gravity zone.

hidden

Deepening the BondAchievement

Exhaust all dialogue options with Diana across the full playthrough.

hidden

Lunar SpeedsterAchievement

Complete the main story in under 5 hours.

hard

Basic Hack (System Intrusion)Hacking

Grid-based puzzle mini-game that exposes enemy weak points. Navigate cursor from start to green exit node while enemies continue attacking.

basic

Decode NodeHacking

Disrupts an enemy's internal systems and temporarily boosts damage they take. Stacking multiple Decode nodes on same path amplifies the effect.

node

Multihack NodeHacking

Links multiple enemies together, disabling armor across a group simultaneously. Weak points stay exposed longer than Decode but damage reduction applies.

node

Critical DownHacking

Executes a devastating takedown that incapacitates an enemy, knocking them down and leaving them vulnerable to melee follow-up attacks.

node

Overdrive ProtocolHacking

Massive area-of-effect energy burst triggered by pressing R3+L3 simultaneously. Stuns ALL nearby enemies and auto-exposes every enemy's weak points for a short window. Gauge fills by completing successful hacks.

ultimate

Beacon Interference / Environmental HackHacking

Diana interfaces with facility beacons to disrupt enemy sensor arrays ("block the hat"). Creates a window where enemies are susceptible to critical hits and cannot detect Hugh.

environmental

Ch.1: The Lunar QuakeChapter

Rescue Diana and reach the safe zone in Sector 7 Habitation.

Sector 7 Habitation

Ch.2: Cradle's EchoChapter

Restore power to the local network in the Maintenance Hub.

Maintenance Hub

Ch.3: The Filament WastesChapter

Cross the 3D-printed lunar landscape and reach the far side.

Lunar Surface

Ch.4: Edas's ShadowChapter

Infiltrate the AI core at Central Command.

Central Command

Ch.5: Earthbound ProtocolChapter

Initiate the escape sequence and reach the Launch Platform.

Launch Platform

3D PrinterShelter

Print weapons and Hacking Nodes using blueprints found in the field. Blueprints discovered during missions become permanently available for printing.

Shelter

Equipment Upgrade StationShelter

Upgrade weapon attributes and add mod slots. Use Lunafilament and Filament Scraps collected from fallen enemies and environment nodes.

Shelter

Cabin (Support Robot)Shelter

An independent support robot stationed in the Shelter. Provides tactical information, mission hints, and marks nearby Lunafilament clusters on your map.

Shelter

Escape HatchesShelter

Checkpoint network scattered throughout the lunar facility. Each hatch must be manually activated by having Diana hack it (hold L1). Once active, dying teleports you back to the nearest active hatch.

Shelter

Tram SystemShelter

Electric tram network connecting the Shelter hub to various sectors and areas of the lunar facility. Fast travel between unlocked tram stations.

Shelter

Kitchen / Food SynthesisShelter

Synthesize food items from collected materials. Synthesized food provides temporary buffs and counts toward The Gourmet achievement.

Shelter

Hugh WilliamsCharacter

Armored security auditor stranded on the lunar facility. Hugh provides raw firepower, mobility via thruster suit, and physical interaction with the environment. The player-controlled character.

Protagonist / Security Specialist

Diana (D-I-0336-7)Character

A sophisticated android created from Luna Filament. Despite appearing childlike, Diana is a tactical genius capable of hacking any EDAS-connected system. Her Hacking abilities are the key to defeating armored enemies.

AI Companion / Hacking Specialist

EDAS (Edas)Character

The rogue artificial intelligence controlling the lunar facility's automated defense systems. EDAS sends waves of mechanical enemies and environmental hazards against Hugh and Diana throughout the game.

Antagonist AI

CabinCharacter

A friendly independent support robot housed in the Shelter. Provides tactical information, marks resources on the map, and serves as the Shelter's AI assistant.

Support Robot / NPC

Game Screenshots

Pragmata combat gameplay screenshot
Pragmata Diana hacking screenshot
Pragmata lunar surface exploration screenshot
Release: April 17, 2026 (Steam Apr 16)|Standard: $59.99|Deluxe: $69.99
PS5SteamXboxSwitch2

🎁 Early Purchase Bonus (Limited Time)

Hugh outfit: Neo-Bushido·Diana outfit: Neo-Kunoichi·Diana amiibo: April 24, 2026·PS5/Xbox deadline: Apr 23 23:59 CST

PC System Requirements (Steam)

Minimum — 1080p / 45fps

  • OS: Windows 11 64-bit
  • CPU: Intel Core i5-8500 / AMD Ryzen 5 3500
  • RAM: 16 GB
  • GPU: GTX 1660 6GB / RX 5500 XT 8GB
  • DirectX: 12

Recommended — 1080p / 60fps

  • OS: Windows 11 64-bit
  • CPU: Intel Core i7-8700 / AMD Ryzen 5 5500
  • RAM: 16 GB
  • GPU: RTX 2060 Super 8GB / RX 6600 8GB
  • Ray Tracing: RTX 3060 12GB / RX 6700 XT 12GB

Frequently Asked Questions

How many weapons are in Pragmata?

There are 7 confirmed weapons in Pragmata: Grip Gun (Primary), Impact Blaster, Charge Piercer (Attack), Stasis Net, Riot Blaster (Tactical), Decoy Generator (Defense), and Heavy Railgun. Only the Grip Gun has infinite durability.

What is the best weapon in Pragmata?

The Stasis Net is arguably the most underrated weapon. For raw damage, the Impact Blaster (Shockwave Gun) paired with a completed hack is the strongest burst option. Upgrade the Grip Gun first since it's your only permanent weapon.

How long does it take to beat Pragmata?

The main story has 5 chapters and takes approximately 12-15 hours on Standard difficulty. A completionist run including all 15+ achievements takes 20-25 hours. The Lunar Speedster achievement requires completing the main story in under 5 hours.

Is Pragmata single player only?

Yes, Pragmata is a single-player experience focused on the bond between Hugh and Diana. There is no co-op or multiplayer mode.

What platforms is Pragmata available on?

Pragmata is available on PS5, Xbox Series X|S, PC (Steam), and Nintendo Switch 2. The standard edition is $59.99 and the deluxe edition is $69.99.